gDEBugger Mac
This new and exciting product brings all of gDEBugger's debugging and profiling abilities to the Mac OpenGL developer's world, including support for Apple OpenGL Driver Performance Statistics and Mac OS X performance metrics, software fallback detection, Graphic Memory Analysis Viewer and more.
Download gDEBugger Mac now...
gDEBugger on Mac OS X
Selected Features
• Locate graphic pipeline performance bottlenecks
• Locate and break on redundant state changes
• View the application's graphic memory consumption
• Locate and break on graphic memory leaks
• Locate unrecommended OpenGL function calls
• View texture objects data as an image or as "raw data"
• View static buffers, framebuffers, pbuffers as an image or "raw data"
• Edit and continue - compile and link shaders' source code "on the fly"
• Compare current state variable values to OpenGL default values
Learn about more features with our
gDEBugger tutorial and
User guide.
System Requirements
| Hardware requirements: |
Intel-based Mac |
| Supported OS: |
Mac OS X Leopard (10.5) & Mac OS X Snow Leopard (10.6) |
| Supported SDK: |
XCode 3.1.2 |
Screenshots
gDEBugger Mac Profile Mode

Graphic Memory Analysis Viewer

Textures and Buffers Viewer

Shaders Source Code Editor

State Variables Comparison Viewer

Select Breakpoints

Graphic Remedy Teapot Example
